

And while the player’s Respite Realm will only be attacked at nighttime, players can use a Minor Realm Card, such as one that generates a Realm that is always daytime, in order to prevent these attacks. The day & night cycle in Nightingale will last one real-time hour. Attacks will only happen when a player is connecting to a new Realm, or at night time, if the player is at their home-base. But don’t worry, base attacks will not happen at random. Once a player chooses a Respite Realm and begins building their home-base, an enemy NPC faction, called The Bound, will send monsters to attack player's bases periodically.

A Player's Respite Realm is where they chose to build their home-base Though players will be able to create procedurally generated Realms through the Realm Card system, all Realm maps will be relatively the same size. But once the portal is closed, players will not be able to access that specific Realm ever again. Along with the Respite Realm, players will also be able to open a portal to one other Realm at a time, and leave this portal open for as long as they like. If a player decides that they want to move their Respite Realm, they can generate a new Realm, using the Realm Card system, and they can easily move their base to a new location. This is where players will store their resources, craft new weapons & gear, and generally hang out when they’re not investigating other realms. A Respite Realm acts as a player’s home-base in the world of Nightingale.

In Early Access, players will be able to build shelters in their Respite Realms. So, what will make the cut for Early Access and what will be left out? Players use Realm Cards in order to procedurally generate new RealmsĮarlier this week, Nightingale developer, Inflexion Games, released a Q&A on their official Discord server. Using Realm Cards will change certain aspects of a Realm such as the biome, the creatures, and the resources that can be harvest. In Nightingale, players will combine Realm Cards in order to traverse the infinite portal network that makes up the world of Nightingale. Procedurally generated maps, created by the game’s unique Realm Card system. You will take the role of a person stranded when the portal network between realms collapses, which prompts a quest to find your way back to humanity’s sanctuary.Initially announced during the 2021 Game Awards, Nightingale promised something new for the survival game enthusiasts. The game itself was first announced at The Game Awards last year as a shared-world adventure, where players can explore an array of worlds. Nightingale is an ambitious first title from Inflexion Games, which counts former BioWare general manager Aaryn Flynn among its key personnel. The post seems to indicate that shift was originally planned as an early access-period update. The other reason is that the team has made the decision to shift the project to Unreal Engine 5. One of them was the usual reason of wanting additional time to add, improve, and polish content before players get their hands on it. The news came via a post shared across the game’s social channels, where Inflexion shared two reasons for the Nightingale early access delay. Previously, the gaslamp fantasy survival game had been scheduled to begin its early access period on Steam and Epic Games in Q4 2022, but now Nightingale sees a release date delay to an even more vague target of the first half of next year. Another video game has joined the bevy to be delayed into 2023, as Inflexion Games has today announced that Nightingale will miss its original launch window.
